Résumé:
The aim of the present work is to check the effectiveness of using educational games in teaching grammar.
Furthermore, the study aims to find out the effects that games can bring to EFL classrooms. Another aim is to discover the usefulness of games in making the pupils learn and memorize the grammatical rules in an amusing way. Hence, to achieve the mentioned objectives, a descriptive study is conducted, by collecting data from a questionnaire which was addressed to EFL teachers. In addition to the use of classroom
observation and the use of some games to identify the pupils’ reaction after presenting the games for them. Therefore, the results reveal that games can have an influential role in the teaching learning process. In the sense that, they reinforce grammar and improve the learners’ ability to understand the grammar rules in an easy and funny way. Nevertheless, games need to be well selected by the teachers and they have to fit to the learners’ background, cultural context and learning styles. Yet, teachers should not rely on games all the time, because over using them may lead to having some drawbacks.